Filled: augmentation (2008)
video-sculptural installation

: : Expanding Space. Evolving Reality

Filled: Augmentation is a video-scluptural installation. This is my first attempt to create an augmented reality, which quantifies flat digital events in physical reality. In its next generation; Filled II: Perception (2009), interactivity was added to examine the relation with people, instead of having it merely as an objective phenomenon. Yet, both pieces will continue to evolve, exploring both subjective and objective sides to “sculpt” the meaningful space.

In this work, Filled: Augmentation, my major focus is “tentative display”. The researches on Augmented Reality (AR) and filmic frame/champ lead me to the significant values of projections. A projector often becomes a major light source for moving images. However, the projected images cannot go beyond the boundary of the frame. Filled aims to show how the light source can alter the entire meaning of an object in real world. For example, when the pedestal gets its own dimension in a single frame, the pointed object will be able to “act” something else because it gains a shape to be.

Filled: augmentation from shiori saito on Vimeo.

Pablo Valbuena’s Augmented Sculpture v 1.0. is the initial inspiration. The piece investigates space-time not only as a 3D environment, but as space in transformation revealed by two layers that overlap each other. The physical layer, which controls the real space and shapes the volumetric base that serves as support for the next level and a virtual projected layer that allows to control the transformation and sequentiality of space-time. The blending of both levels gives the impression of physical and transformable geometry. The overlapping produces an euclidean 3D space augmented by a transformable layer that Pablo can control to alter multiple dimensions of space-time.